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1. Sticky:EVE Vegas: October 23-25, Planet Hollywood...LAS VEGAS! - in Out of Game Events and Gatherings [original thread]
I'm not able to get off work to go to the event and would like to know if anyone is interested in purchasing the tickets. Their face value/original cost is $164.25.
- by Wiu Ming - at 2015.10.23 22:21:17
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2. Little things in Rubicon 1.3 - in Test Server Feedback [original thread]
no words, just <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3&l...
- by Wiu Ming - at 2014.02.28 01:45:00
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3. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Ragnar Alestorm wrote: a structure to reskin command ships to their pre-rubicon skins... this.
- by Wiu Ming - at 2013.11.14 01:53:00
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4. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Kat Ayclism wrote: CCP Rise wrote: Kat Ayclism wrote: Holy crap that's terrible ******* idea Would love if you expanded a bit. You really need it expanded that that long of a reload time on a WEAPONS system is freaking horrid? Ye...
- by Wiu Ming - at 2013.11.09 20:57:00
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5. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: always amazes me how people liek to fit the weakest weapon system on this condition. AC have less dps than ANY weapon system, that is because minmatar ships have the ROF bonuses (strogner than damage ones). Lasers and blaste...
- by Wiu Ming - at 2013.10.03 18:28:00
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6. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
i admit the new graphics look great and all. with that said, do what you want with the nighthawk and whatever the hell the gallente ship is but PLEASE leave the beloved abso and sleipnir as is. changing those legendary ships would be like, oh hel...
- by Wiu Ming - at 2013.10.03 16:36:00
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7. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
thank christ Astronautics Rigging V will be required for l33t mega pilots. in b4 Nanothron doctrine...
- by Wiu Ming - at 2013.09.30 18:25:00
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8. Interceptor changes - in Player Features and Ideas Discussion [original thread]
4gn1 wrote: I consider this change even a slight nerf as there are indeed situations where I want to land in a bubble... ^^this
- by Wiu Ming - at 2013.09.27 06:13:00
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9. Sticky:Asking for feedback on Certificate visibility - in Player Features and Ideas Discussion [original thread]
ignoring the "should they be public or private" debate, i think certificates' usefulness could be vastly improved by grouping them differently. currently, being an Elite EWAR Operator doesn't mean someone can fly a falcon well, or even at all. bei...
- by Wiu Ming - at 2013.09.13 23:57:00
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10. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Wiu Ming, 95, 25, 06, 09, 84, 18, 12, 29, 14, 45, 99, 53, 70, 71, 76, 85, 91, 64, 94, 20, 63
- by Wiu Ming - at 2013.08.02 04:54:00
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11. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Significantly (double or more) increase the number of contacts/watchlisted players (currently at 1,024).
- by Wiu Ming - at 2013.07.11 17:59:00
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12. Can we turn off the new jump animation? - in EVE General Discussion [original thread]
It's not the warp effect that's a problem (there have been warp effects since Day 1); the issue is the zooming in and out before and after the gate jumps. There's really no need for it - we know we're on a gate, our eyeballs don't have be inches a...
- by Wiu Ming - at 2013.06.27 04:29:00
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13. Window snap distance option - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: I'll just leave this here. Window snap distance in options. You removed it. Bring it back, it was useful. Do it, soon please? ^^this. don't understand why they have to screw with things that were helpful and/or working j...
- by Wiu Ming - at 2013.06.16 21:38:00
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14. remove 1024 contact limit - in Player Features and Ideas Discussion [original thread]
+1 Unfortunately (or fortunately?) this is a problem most of the player base probably doesn't run into or care much about, but after 10 years it would be nice to have the allotted space doubled or even tripled.
- by Wiu Ming - at 2013.06.10 06:34:00
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15. Put my UNDOCK back - in EVE General Discussion [original thread]
The problem isn't the button, or where it's located. The problem is twofold: first, CPP *STILL* hasn't learned a goddamn thing in terms of "fixing" **** that isn't broken; second, when changing UI stuff like this, give players the ability to say "...
- by Wiu Ming - at 2013.06.07 03:15:00
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16. Sticky:Dev Blog: U and I made some changes - in EVE Information Portal [original thread]
nice, nice, nice, nice and... nice!!!!! these quality of life changes are so appreciated, you've no idea. karkur now officially giving punkturis a run for her money ;)
- by Wiu Ming - at 2013.05.30 19:40:00
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17. Sticky:Dev Blog: CSM8 Election Results - in EVE Information Portal [original thread]
Sofia Wolf wrote: Wiu Ming wrote: "This drop in voting has provided us with a new perspective on CSM interest from the playerbase..." then goes on to list some inane reasons as to why people didn't vote. I personally didn't vote because of t...
- by Wiu Ming - at 2013.05.12 01:26:00
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18. Sticky:Dev Blog: CSM8 Election Results - in EVE Information Portal [original thread]
"This drop in voting has provided us with a new perspective on CSM interest from the playerbase..." then goes on to list some inane reasons as to why people didn't vote. I personally didn't vote because of the new STV system - it's horseshit imo a...
- by Wiu Ming - at 2013.04.27 23:32:00
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19. Shader Quality Problems - in Issues, Workarounds & Localization [original thread]
When Shader Quality is on Low, space is blah but stations look fine: http://s22.postimg.org/4m90yl9oh/quality_low.png When Shader Quality is on Medium or High, space looks great but stations get completely washed out: http://s22.postimg.org/m...
- by Wiu Ming - at 2013.04.05 09:34:00
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20. Sticky:Dev blog: Corporation Recruitment Improvements for Retribution 1.1 - in EVE Information Portal [original thread]
Xercodo wrote: What I think would be nice is the ability to have two mails or two mail sections (or three)... This is asking a little much imo, an auto "accepted to corp" mail is fine and all, but after that why not just have mails saved in N...
- by Wiu Ming - at 2013.02.07 22:20:00
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